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	<title>Comments for Dev Blog</title>
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	<link>http://stolennotebook.com/colsen</link>
	<description>Just another Stolen Notebook weblog</description>
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		<title>Comment on Building Assets by Blog Updates &#187; Stolen Notebook - Just another Stolennotebook.com weblog</title>
		<link>http://stolennotebook.com/colsen/2007/01/20/building-assets/comment-page-1/#comment-27</link>
		<dc:creator>Blog Updates &#187; Stolen Notebook - Just another Stolennotebook.com weblog</dc:creator>
		<pubDate>Fri, 13 Nov 2009 19:29:47 +0000</pubDate>
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		<description>[...] explains the architecture of our asset build system Denrei discusses techniques for creating grass Tony talks about getting file changes from [...]</description>
		<content:encoded><![CDATA[<p>[...] explains the architecture of our asset build system Denrei discusses techniques for creating grass Tony talks about getting file changes from [...]</p>
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		<title>Comment on A brief survey of data languages by Dev Notebook &#187; Blog Archive &#187; Unnamed data language</title>
		<link>http://stolennotebook.com/colsen/2008/02/09/a-brief-survey-of-data-languages/comment-page-1/#comment-10</link>
		<dc:creator>Dev Notebook &#187; Blog Archive &#187; Unnamed data language</dc:creator>
		<pubDate>Sun, 28 Sep 2008 19:58:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.stolennotebook.com/colsen/2008/02/09/a-brief-survey-of-data-languages/#comment-10</guid>
		<description>[...] never really been satisified with any existing data languages (see my last post).  They never do all the things I want or are too general, complicated or cumbersome to use.  So, [...]</description>
		<content:encoded><![CDATA[<p>[...] never really been satisified with any existing data languages (see my last post).  They never do all the things I want or are too general, complicated or cumbersome to use.  So, [...]</p>
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		<title>Comment on Building Assets by Stolen Notebook &#187; Blog Archive &#187; Blog Updates</title>
		<link>http://stolennotebook.com/colsen/2007/01/20/building-assets/comment-page-1/#comment-8</link>
		<dc:creator>Stolen Notebook &#187; Blog Archive &#187; Blog Updates</dc:creator>
		<pubDate>Mon, 29 Jan 2007 20:49:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.stolennotebook.com/colsen/2007/01/20/building-assets/#comment-8</guid>
		<description>[...] colsen explains the architecture of our asset build system Denrei discusses techniques for creating grass  Tony talks about getting file changes from buildbot [...]</description>
		<content:encoded><![CDATA[<p>[...] colsen explains the architecture of our asset build system Denrei discusses techniques for creating grass  Tony talks about getting file changes from buildbot [...]</p>
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		<title>Comment on Congratulations by Mick Beaver</title>
		<link>http://stolennotebook.com/colsen/2006/12/19/congratulations/comment-page-1/#comment-7</link>
		<dc:creator>Mick Beaver</dc:creator>
		<pubDate>Wed, 10 Jan 2007 19:26:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.stolennotebook.com/colsen/2006/12/19/congratulations/#comment-7</guid>
		<description>Thanks, Chris! Everything&#039;s been a blast so far. I&#039;m pretty insulated from anything dealing with gameplay, so I basically get to come in and do my job and head on home. iloveit</description>
		<content:encoded><![CDATA[<p>Thanks, Chris! Everything&#8217;s been a blast so far. I&#8217;m pretty insulated from anything dealing with gameplay, so I basically get to come in and do my job and head on home. iloveit</p>
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		<title>Comment on XML by colsen</title>
		<link>http://stolennotebook.com/colsen/2006/08/04/xml/comment-page-1/#comment-6</link>
		<dc:creator>colsen</dc:creator>
		<pubDate>Fri, 04 Aug 2006 21:22:09 +0000</pubDate>
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		<description>That&#039;s what I hear.  XSD is supposed to replace DTD.  I only briefly looked at DTD.  I never understood why DTD syntax was so different from XML.

XSD seems much better and adds many useful features that I&#039;d like to use one day.  Specifically, the type system that allows you to specify what type properties should be (string, int, etc).  It even lets you create regular expressions for new types!</description>
		<content:encoded><![CDATA[<p>That&#8217;s what I hear.  XSD is supposed to replace DTD.  I only briefly looked at DTD.  I never understood why DTD syntax was so different from XML.</p>
<p>XSD seems much better and adds many useful features that I&#8217;d like to use one day.  Specifically, the type system that allows you to specify what type properties should be (string, int, etc).  It even lets you create regular expressions for new types!</p>
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		<title>Comment on XML by Jay</title>
		<link>http://stolennotebook.com/colsen/2006/08/04/xml/comment-page-1/#comment-5</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Fri, 04 Aug 2006 19:51:16 +0000</pubDate>
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		<description>Isn&#039;t XSD considered to be a better choice than DTD these days though for schemas?</description>
		<content:encoded><![CDATA[<p>Isn&#8217;t XSD considered to be a better choice than DTD these days though for schemas?</p>
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		<title>Comment on Game Logo by colsen</title>
		<link>http://stolennotebook.com/colsen/2006/06/30/game-logo/comment-page-1/#comment-3</link>
		<dc:creator>colsen</dc:creator>
		<pubDate>Wed, 12 Jul 2006 14:34:33 +0000</pubDate>
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		<description>Actually, I used the wrong name for the example logo.  I made this one quickly and accidentally named it Outworld Inc when it should be Outland Inc.    Denrei has done some work on the Outland Inc logos, and they look pretty good, especially the planet.  Maybe he&#039;ll post them.</description>
		<content:encoded><![CDATA[<p>Actually, I used the wrong name for the example logo.  I made this one quickly and accidentally named it Outworld Inc when it should be Outland Inc.    Denrei has done some work on the Outland Inc logos, and they look pretty good, especially the planet.  Maybe he&#8217;ll post them.</p>
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		<title>Comment on Game Logo by Andrej</title>
		<link>http://stolennotebook.com/colsen/2006/06/30/game-logo/comment-page-1/#comment-4</link>
		<dc:creator>Andrej</dc:creator>
		<pubDate>Wed, 12 Jul 2006 12:42:21 +0000</pubDate>
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		<description>I suggest to make planet-like the second outworld &#039;o&#039;, not the first one.</description>
		<content:encoded><![CDATA[<p>I suggest to make planet-like the second outworld &#8216;o&#8217;, not the first one.</p>
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