I have been working on setting up the new automated build system. We were having some hardware problems with the new server which was very unfortunate. Denrei tracked it down to the new gigabit NIC I installed. For now, we are going to revert back to the 100 Mbit onboard NIC.
Despite the problems, the build system seems to be working. The server seems stable, so I am finishing the automatic game source asset creation. Our build system notifies developers, via email, about updates to the distributed files. This is a good method for keeping developers up to date on the status of distributed files, but it is far too slow. If a developer is using files that are changing, they need to know immediately when those files change. As a result, we created a small utility called SNTask, that sits in the task bar. It shows developers the status of the build system in real-time, so they know immediately when files have changed.
One Trackback/Pingback
[…] Tony’s Blog « SNTask Utility Twisted is good […]
Post a Comment