A few weeks ago Tony and I discovered the co-op mode of Spliter Cell: Chaos Theory. It contained four delicious missions of shadow cloaked tension. Then it was over, all too soon.
I quickly entertained the thought of getting an Xbox 360 and the new Splinter Cell simply to have more co-op missions. My hopes were dashed as I learned that the Xbox360 version has a paltry 3 co-op missions, which are actually dressed up versus missions.
Yesterday news hit me that Splinter Cell: Double Agent for Xbox is completely different than the Xbox360 version. Hope against hope I discovered that the Xbox version contained what I needed, in abundance: 12 co-op missions.
The new co-op missions tie directly into the single player story, giving objectives much more weight and intensity. The game even costs a mere $40. Compare that to the $60 Xbox 360 version which is missing everything I want.
I have postponed my purchase of an Xbox 360 once again. It won’t be long now though, I pre-ordered Gears of War. Mind you, it’s the Limited Edition.
I can’t wait to play it in 480i.